Combat information in Torment: Tides of Numenera is shown here. More will be added as it becomes available.
Torment:Tides of Numenera uses a turn-based combat system,each turn,characters with highest initiative moves first. Characters can chose to apply how much Effort(Might,Speed,Intellect) on their attack or spell. More Effort applied,more powerful their attack/spell will be.
There are five different damage types: Physical, Chemical, Energy, Mental, Relativistic, Tansdimensional. Characters have corresponding defense rating to each damage type, if one type of damage is useless against certain enemy, try some other damage types.
Nano characters can cast spells and all characters can use cyphers. Cyphers are consumble items in Torment: Tides of Numenera, when used wisely they can change the outcome of battles.
Keep in mind that fighting your enemies may not be the best solution, you can persuade/threat them to not fighting against you. Or you can sneak pass them without a fight.