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Torment: Tides of Numenera Abilities are located on this page. More information will be added as it becomes available.

 

Abilities

 

Ability Names

Description 

Effects

Adaptation

Intellect Ability
Activation Cost: 2
Target: Allies in immediate (2m ) range of target point
Range: Immediate (2m )
Protected (3 Rounds)
+1 Physical Resistance
A sheath of nano-spirits increase resistance to the chosen dmage type.

Living Tattoos

Intellect Ability
Activation Cost: Intellect 3
Target: Self
Harness the power of the designs written in your flesh.

Targeting Eye

Machine inplant that pinpoint attacks with esoteries and cyphers. Medium bonus on esoteries.
Medium bonus on cypher attacks.

Esoteric Knowledge

Grants a bonus to lore skills. Minor bonus on Lore:Natural Tasks.
Minor bonus on Lore:Mystical Tasks.
Minor bonus on Lore:Machinery Tasks.
All party members gain +5% bonus on all lore tasks.

Dimensional Superposition

Teleport to a spot witinin 10 meter then gain the Phased fettle. Phased
+1 Physical Resistance
+1 Energy Resistance
+1 Chemical Resistance
-1 Transdemensional Resistance

Hide

Speed Ability
Defended by Intellect
Attempt to disppear from sight.

Search

Intellect Ability
Defended by Speed
Attempt to spot hiden enemies or traps.

Quantum Step

Intellect Ability
Activation Cost: Intellect 3
target: 1 Ally
Range: Medium(10m )
Teleport one ally to a nearby location.

Hedge Magic

Intellect Ability
Activation Cost: Intellect 3
Target: Self
Automatically succeed on the next Quick Finger or Scavenging task.

Innervate

Intellect Ability
Activation Cost: Intellect 2
Target: 1 Ally
Range: Medium(10m )
Heals 5 points of Health
Removes 1 random Negative fettle
Remove all negative fettles and heal a small amount of Health

Infuse Weapon

Activation Cost: Intellect 2
Defended by Speed
Target: 1 Enemy
Range: Immediate (2m)
Choose a damage type and then make a weapon attack.All damage is converted to the chosen type.

Resourceful

Increase your level of training in Cypher Use. +1 Training Level in Cypher Use Skill

Scan Thoughts

You can read the surface thoughts of most people or creatures you speak with. This can sometimes be useful when navigating tricky conversations. You get additional information in conversations.

Sucker Punch

Activation Cost: Might 2
Defended by Speed
Target: 1 Enemy
Range: Immediate (2m)
Make a weapon attack with damage+1. If the target has a negative fettle, then +3 damage and the target is Stunned for 1 round.

Flex skill

Intellect Ability
Target: Self
Once per day,increase the training level of one exploration, lore or conversation skill.

Opportunist

Make a basic attack whenever an enemy becomes distracted. Make a basic attack whenever an enemy becomes distracted.

Practiced In Armor

You are experienced in wearing armor, reduces armor costs. -1 Total Speed Armor cost

Onslaught

Intellect Ability
Activation Cost: Intellect 4
Target: 1 Enemy
Range: Medium(10m) 
Defended by Speed
4 Physical damage.
Unleash a blast of Energy, Chemical, Transdimensitonal, or Mental force on one target.

Unfailing Precision

Land critical hits more often. Land critical hits more often.

Skill with Defense

+1 Training Level in Speed Defense skill
+1 Training Level in Might Defense Skill
+1 Training Level in Intellect Defense Skill

All defense tasks difficulty -3

Taunt

Intellect Ability
Activation Cost: Intellect 2
Defended by Intellect.
Target: 1 Enemy
Range: Medium(10m)

On sucess, focus an enemy's attention on you with a mean-spirited comment.

Trained Without Armor

Ably avoid all types of attacks when not wearing armor.

+1 Training Level in Might Defense Skill
+1 Training Level in Speed Defense Skill
+1 Training Level in Intellect Defense Skill

Hook

Might Ability
Activation Cost: Might 2
Range: Medium (10m)
Snare a target with a grappling hook and pull them toward you.

Feint 

Speed Ability
Activation Cost: Speed 2
Defended by Intellect 
Target: 1 Enemy
Range: short (5m)
Confer a Feint fettle on a enemy, then deal bonus damage on a follow up attack.

Elocutioner

Grants a bonus to social skills. Minor bonus on Deception skill
Minor bouns on Intimidation skill
Minor bouns on Persuasion skill

Shield Master

Offhand item grants an addtional bonus to speed defense while equipped. Medium bonus on speed defense tasks.

Surprise Attack

Reduces the diffculty of attacks while Hidden or before an opponent has acted.  

Nocturnal

Grants a bonus to skills most useful in the dark. Minor bonus on Quick Finger tasks.
Minor bonus on Scavenging tasks.
Minor bonus on Perception tasks.

Mind Barrier

Increase your Intellect pool maximum. +1 Intellect pool.
+1 Physical Armor

Deal Maker

Keen trade strategies earn you more shins when selling, and better prices when buying. Keen trade strategies earn you more shins when selling, and better prices when buying.

Inspiring Presence

Your charisma and charm makes everything a little easier for you and your compainions. Your charisma and charm makes everything a little easier for you and your compainions.

Issue Challeng

Dazzle and compel the enemies around you to attack only you, ignore your allies. Compelled (3 Ropunds): Compelled to attack enemy who conferred this fettle if they are in range.
Dazed (3 Rounds): -30% movement speed. Medium penalties on all tasks.

Datasphere Link

Quick qccess information from the datasphers. +1 Training Level in Lore:Machinery Skill
+1 Training Level in Lore:Mystical Skill
+1 Training Level in Lore:Natural Skill

Energize

Intellect Ability
Activation Cost: Intellect 3
Target: Allies in immediate (2m) range of target point
Range: Medium(10m)
Charge an ally with flowing power, converting all damage to chosen type.
Energized (3 Rounds): Converts all damage to the chosen damage type and adds minor addtional effects.

Entrophic Field

Intellect Ability
Activation Cost: Intellect 3
Defended by Speed
Target: All enemies in a short(5m) range cone.
Range: Medium(10m)
Makes affected targets vulnerable to one damage type.
Vulnerable (3 Rounds):
-1 Physical Resistance.
Double all damage of the chosen type.

Unstoppable Force

Increased damage from all esoteries. +2 damage on esoteries.

Scanning Array

Advanced sensor implant that provides useful information on a target object. +1 Training level in Perception Skill.

Incite Action

Activation Cost: Intellect 4
Target: 1 Ally
Range: Medium(10m)
Grant an ally an extra attack at expense of your own.

Gravity Manipulation

Intellect Ability
Activation Cost: Intellect 4
Defended by Might
Target: All creatures in Short (5m)range of target point.
Range: Medium(10m)
Space warping pulse that pushes or pulls all targets within immediate range of a point.

Dimensional Power

While phased, Callistege imbues her attack with transdimensional power to add more damage. +2 damage

Sow Dismay

Intellect Ability
Activation Cost: Intellect 4
Defended by Intellect
Target: Enemy in medium(10m) range of caster.
Overwhelming your enemines whith a demoralizing wave with psychic energy.
Demoralized (3 Rounds):
Medium penalty on all tasks.

Cypher Limit Increase

Pratice with handling cyphers allows you to carry more without risking ill effects. +1 Cypher Limits.

Unstoppable Force

Increase damage from all esoteries. +2 damage on esoteries.

Maelstrom

Intellect Ability
Activation Cost: Intellect 0
Defended by Speed
Target: All creatures in short(5m) range of target point.
Range: Medium (10m)
Attack that unleash a torrent of energies,damaging everyone within short range of a point.
2 Chemical damage.

Concentration Increase

Nano gains a free level in Concentration skill. +1 Training level in Concentration skill.

Mind Control

Intellect Ability
Activation Cost: Intellect 5
Defended by Intellect
Target: One enemy.
Range: Medium(10m)
Controlled (3 Rounds): Enthrall an enemy,forcing them to fight for you.

Invigorating Conversation

Refill your Intellect pool whenever you get critical success on a Persuasion,Deception or Intimedation tasks. Refill your Intellect pool whenever you get critical success on a Persuasion,Deception or Intimedation tasks.

Amaurotic Wound

Blind targets when they are critically hit. Medium bonus on attacks.

Castoff Vitality

The regenerative properties shared by Castoffs allow Matkina to recover from even the most severe injuries. The regenerative properties shared by Castoffs allow Matkina to recover from even the most severe injuries.

Warp Dash

Speed Ability
Activation Cost: Speed 3
Target: Point on ground.
Range: Medium(10m)
Teleport to a point and confer the Hobbled fettle on all enemies on short range for 3 rounds.

Trained Infiltrator

All party member gain a +1 bonus to Deception and Stealth tasks. Minous bonus on Deception task.
Minous bonus on Stealth task.
All party member gain a +1 bonus to Deception and Stealth tasks.

Clawed Gauntlets

When held against lower arms,these complex mechanical rods will dig themselves into the user's flesh.At a flick of the wrist, they produce long metal claws that enhance unarmed attacks. One would be wise to apply them with the correct side sticking outwards. When held against lower arms,these complex mechanical rods will dig themselves into the user's flesh.At a flick of the wrist, they produce long metal claws that enhance unarmed attacks. One would be wise to apply them with the correct side sticking outwards.

Numenera  Analyzer

Whispering directly into your mind in the voice of a somewhat befuddled gentleman of adcanced years, this implant provides useful insightregarding the nature and usage of numenera you examined. Minor bonus on Lore:Natural Tasks.
Minor bonus on Lore:Mystical Tasks.
Minor bonus on Lore:Machinery Tasks.

Blood Nanites

Millions of incredibly tiny machines constantly swim around your blood,boosting your immune system and sealing wounds almost immediately. Immune to bleeding.

Jagged Memory

When you apply this mesh of metal to the skin,a slight chill and a subtle coppery sheen are the only reminders of the presence of this artifact. It seems to pulse slowly in and out to a sluggish rhethm with no obvious source.At ebb one might forget it ever existed at all, only for disjointed remberance to come flowing back,bring with it a strange feeling of satiety. The blows the bearer of this artifact land always seem to find an old scar or wound that never quite healed, causing more damage than would otherwise be dealt. +1 Relativistic damage on melee weapon attack.

Artificial Eyeball

Made with synthetic materials and loaded to the brim with advanced sensor technologies,this device greatly enhance your visual acuity. It also has a slightly disconcerting propensity to re-orient itself at random times, causing odd looks from passersby. +1 Training level in Perception skill.

The Encroaching Darkness

This tiny,ink-black blot is a living creature. When applied to your skin, it can shape itself into a number of a number of different kinds of blot tatoos. Its tendrils dig deep into your flash,providing some form of restorative boon. Target: self
Heals 8 damages.

Seria's Peace

Increase all stat pools by a moderate amount. +1 Intellect pool.
+1 Speed pool.
+1 Might pool.

Never Boring

Erritis bounces around battlefield,gaining a critical chance bonus whenever he attacks a new target. Erritis bounces around battlefield, gaining a critical chance bonus whenever he attacks a new target.

The Direct Approach

All party members gain a bonus to Smashing tasks. Minor bonus on Smashing task.

 




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