Focus Abilities
Focus |
Ability Names |
Tier |
Effects |
Description |
Brandishes a Silver Tongue | Natural Charisma | Tier 1 | +1 Max Effort for Persuasion, Deception, and Intimidation tasks | You are a natural leader, a gracious speaker, and gifted with words. People find it easy to relate to you. |
Inspiring Presence | Tier 2 | Nearby allies gain the Inspired fettle (+5% on all tasks, Evasion, and Willpower. | Your steady leadership and ability to keep calm in danger is contagious. Your friends and allies can count on you to guide them to victory. | |
Invigorating Conversation | Tier 4 | Critical successes on Persuasion, Deception, or Intimidation tasks refill your Intellect pool. | You like people, and you especially like bringing them around to your point of view. It's refreshing and fulfilling. | |
Breathes Shadow | Nocturnal | Tier 1 | +5% on Quick Fingers, Deception, and Perception tasks. | The darkness is your ally. You excel at skills suited for the shadows. |
Surprise Attack | Tier 1 | +10% on attacks and +3 damage while Hidden or targeting a Blinded enemy | You strike from the shadows. You see weakness in your enemies, and you strike first and hardest. | |
Singularity Spike | Tier 2 | All attacks gain bonus Relativistic damage. | Your weapons blur between multiple dimensions, doing damage to armor, flesh, and reality itself. | |
Ambush | Tier 3 | Gain an additional bonus to attack and convert all damage to Relativistic when attacking while Hidden or targeting an enemy that is Blinded. | None can prepare themselves for your vicious ambush. You leap from the shadows to deliver a devastating surprise attack. | |
Event Horizon | Tier 4 | Once per crisis: Become Invisible (completely untargetable, only removed when it expires - not due to any action). | Reality bends to your will, hiding you and your actions from your enemies. | |
Masters Defense | Counterattack | Tier 1 | End turn immediately and make a basic attack against enemies in range whenever they miss you. | You are a patient fighter, willing to wait until the moment is right to strike. Your rivals mistake this for fear... and when they test you, you show them why they were wrong. |
Shield Master | Tier 1 | +10% Evasion while having an item in the offhand slot. | In your skilled hands, you can make almost *anything* a shield. | |
Resilient | Tier 2 | Regain a portion of points spent on Effort whenever you fail a non-combat task. | Your hidden reserves keep you going when others would be spent. | |
Armor Expert | Tier 2 | You are skilled in many kinds of armor. Reduces all armor penalties by one level. | Your armor fits you like a second skin. If it were up to you, you'd never take it off. | |
Interpose | Tier 3 | If an ally in immediate range takes damage, you can quickly swap with them to take the damage yourself instead. | You withdraw to keep a watchful eye over the battlefield, and step in swiftly to take the blows meant for an ally. | |
Bounceback | Tier 4 | Whenever an enemy makes a melee attack on you, they are shoved back a Short distance. | Subconscious telekinetic energies coil about your body, driving back anyone foolish enough to lay hands on you. |
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