Combat Skills
Name of skills |
Description |
Effects |
Heavy weapons |
Extreme coordination and poise is required to land a blow with a two-handed melee weapons or canno-like ranged weapons. | +15% bonus per level on attack with Heavy weapons. |
Tactical Weapons |
A balance of strength and speed allow Medium weapons like crossbows,rifles,and single-handed melee weapons to strike true. | +15% bonus perlevel on attacks with Medium weapons. |
Ranged Combat |
Aiming crossbows,pistols,and stranger firearms benefits from a keen eye and focused breathing. | +15% bonus per level on attacks with ranged weapons. |
Small Arms |
Light weapons like daggers, clubs, and pistols require quick movements and clever misdirection. | +15% bonus per level on attacks with light weapons. |
Melee Combat |
Wielding swords, axes, or maces requires steady footwork and a strong arm. | +15% bonus per level on attacks with melee weapons. |
Intellect Defense |
The willpower and force of personality to resist psychic attacks and charisma of others. | +15% bonus per level to Intellect defense. |
Speed Defense |
The reflexes and foreight required to dodge physical attacks and projectiles from cyphers and esoteries. | +15% bonus per level to Speed defense. |
Might Defense |
The physical strength required to block or take an enemy blow. | +15% bonus per level to Might defense. |
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